Weapon System (Nightverse)
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The weapon system in The Nightverse is remarkably similar to that of the Fire Emblem games, at least stats-wise.
Weapons have these stats:
Name -- what the weapon is called.
Range/Reach -- distance of normal attacks on a scale of 1-10.
Power -- damage of normal attacks; is added to a character's Strength (or in some cases, Magic).
Hit% -- each weapon has a certain accuracy rating, which is added to the user's skill.
Evade -- each weapon has a certain evasion rating, which is added to the user's Speed and Luck.
Weight -- each weapon has a weight from 2-25, which will slow down it's wielder depending on their size and strength.
Critical -- each weapon has a certain chance to inflict a Critical Hit (triple damage), which is added to the user's skill.
| The Nightverse |
|---|
| Keybearers |
| The Jack of Spades | Kurochi |
| The Midnight Syndicate |
| Xolduc | Nexko | Telmuci'ixa | Xemnas | Zexion | Saïx | Marluxia | Noxel | Roxian | Zolgbex | Xertra | Juxak | Thraxganb | Toxin |
| Damage, Inc. |
| Cole MacGrath | Alex Mercer | Clare | Kazuki Muto | Thor | Xashowd | Xion |
| Traitors to the Syndicate |
| Zexion | Marluxia | Roxian | Zolgbex | Xertra | Thraxganb |
| Other |
| Kurochi | The Jack of Spades | The Lingering Sentiment |
| Worlds |
| Metropolia | Grand Tempest | Voracious Torrent | Twilight Town | Castle Oblivion |
| Other |
| Weapon System |