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Xolduc/Abilities

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These are Xolduc's abilities.

Command AbilitiesEdit

Ability AP Cost MP Cost Description Damage
Cross-slash
2
40
Three-hit blade combo, can stun the opponent for five seconds (30% chance)
3x normal attack
Blade Beam
4
50
Xolduc releases energy from his sword which splits into two smaller waves after the initial hit. Each of the diffused waves are at only 1/2 strength of the original.
150% attack (diffused waves=75% attack)
Omnislash
10
150
Charged with electricity, Xolduc begins to levitate. While activated, he is invulnerable to all attacks and moves five times faster than normal. He also absorbs electrical damage.
Normal attack x hits
Octoslash
4
100
8-hit aerial combo that cannot be blocked.
8xnormal attack
Shadow Flare
5
70 + 10xflare
Creates numerous orbs of Darkness that can home in on the target or be used as mines. Each orb will detonate on contact, and depending on the placement, Xolduc can cause a chain reaction that envelops the entire area at once.
20-25 x orb.
Sin Harvest Angel
10
150
Reduces all enemies in range to one HP and zero MP. Can be negated by the Reaction Command "Reaping Virtue"
20-25 x orb.
Jump Slash
3
30
Teleports to another spot in the area and attacks from behind. Slightly weaker than a normal attack.
90% normal attack.
Null-Stigma
5
100
Xolduc summons a massive spiral of flame that causes non-elemental "grinding" damage.
50 + 30xsecond

Support AbilitiesEdit

Ability AP Cost MP Cost Description
Fire Boost
3 AP
MP
Increases the damage of all Fire-elemental magic and attacks by 50%.
Finishing Plus
5 AP
MP
Allows for a second finishing blow at the end of a combo.
Combo Boost
4 AP
MP
Increases the damage of a ground combo's finishing attack relative to the number of hits in the combo.
Air Combo Boost
4 AP
MP
Increases the damage of an aerial combo's finising attack relative to the number of hits in the combo.
MP Rage
3 AP
MP
Recovers MP when taking damage, relative to the amount of damage suffered. Xolduc's version also works during MP charge.
MP Rage
3 AP
MP
Recovers MP when taking damage, relative to the amount of damage suffered. Xolduc's version also works during MP charge.
MP Hastega
5 AP
MP
MP Charge is 175% normal speed.

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